godot-plateformer/_game/example/Game.tscn

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[gd_scene load_steps=8 format=3 uid="uid://3vc8ojbiyy5w"]
[ext_resource type="Script" uid="uid://crgac4manhoud" path="res://_game/game.gd" id="1_5cwyw"]
[ext_resource type="PackedScene" uid="uid://cvqehvdjpoar4" path="res://_player/player_controller.tscn" id="2_4ake0"]
[ext_resource type="PackedScene" uid="uid://gwhff4qaouxy" path="res://_player/Avatar.tscn" id="3_vb6ml"]
[ext_resource type="PackedScene" uid="uid://cd88ydqhdo28" path="res://_scene/level1/l1_s1.tscn" id="4_vb6ml"]
[ext_resource type="PackedScene" uid="uid://djs1eg5y008cs" path="res://_scene/level1/l1_s2.tscn" id="5_a1vfv"]
[ext_resource type="PackedScene" uid="uid://dh43kt0l28qd5" path="res://_scene/level1/l1_s3.tscn" id="6_w6pya"]
[ext_resource type="PackedScene" uid="uid://br46ftt4v3bwm" path="res://_scene/level1/l1_s4_Es.tscn" id="7_bmbbb"]
[node name="Game" type="Node2D"]
script = ExtResource("1_5cwyw")
[node name="PlayerController" parent="." node_paths=PackedStringArray("auto_controlled_avatar") instance=ExtResource("2_4ake0")]
auto_controlled_avatar = NodePath("../Avatar")
[node name="Avatar" parent="." instance=ExtResource("3_vb6ml")]
position = Vector2(1110.525, -400)
collision_mask = 4
[node name="L1_S1" parent="." instance=ExtResource("4_vb6ml")]
[node name="L1_S2" parent="." instance=ExtResource("5_a1vfv")]
[node name="L1_S3" parent="." instance=ExtResource("6_w6pya")]
[node name="L1_S4_Es" parent="." instance=ExtResource("7_bmbbb")]