godot-plateformer/addons/reedscene/scene/scene_trigger/STT_NodePath.gd

9 lines
200 B
GDScript

class_name STT_NodePath extends SceneTriggerTarget
@export var node_path : NodePath
func get_effect_target(owner: Node) -> Object:
if owner:
return owner.get_node_or_null(node_path)
return null