|
.idea
|
init
|
2025-12-29 11:54:31 +08:00 |
|
NOTENGINE
|
相机功能迭代
|
2026-01-08 15:53:30 +08:00 |
|
_asset
|
相机系统更新
|
2026-01-08 22:39:39 +08:00 |
|
_game
|
爬墙手感迭代,跳跃手感迭代
|
2026-01-11 22:32:09 +08:00 |
|
_player
|
相机碰撞功能添加
|
2026-01-11 23:31:06 +08:00 |
|
_props
|
Level1 S8,S9; 坠石与攀爬落石分文件但还功能没写好
|
2026-01-11 19:40:01 +08:00 |
|
_scene
|
相机碰撞功能添加
|
2026-01-11 23:31:06 +08:00 |
|
_sfx/player
|
init
|
2025-12-29 11:54:31 +08:00 |
|
_shared
|
相机碰撞功能添加
|
2026-01-11 23:31:06 +08:00 |
|
_tileset
|
L1S4,L1S5
|
2026-01-09 14:31:17 +08:00 |
|
_tools
|
init
|
2025-12-29 11:54:31 +08:00 |
|
_ui/main_menu
|
插件UI更新
|
2026-01-05 11:39:42 +08:00 |
|
_vfx/dust
|
init
|
2025-12-29 11:54:31 +08:00 |
|
addons
|
爬墙手感迭代,跳跃手感迭代
|
2026-01-11 22:32:09 +08:00 |
|
.editorconfig
|
init
|
2025-12-29 11:54:31 +08:00 |
|
.gitattributes
|
init
|
2025-12-29 11:54:31 +08:00 |
|
.gitignore
|
init
|
2025-12-29 11:54:31 +08:00 |
|
GameEntry.tscn
|
插件UI更新
|
2026-01-05 11:39:42 +08:00 |
|
icon.svg
|
init
|
2025-12-29 11:54:31 +08:00 |
|
icon.svg.import
|
init
|
2025-12-29 11:54:31 +08:00 |
|
project.godot
|
SceneManger的QuickConfig配置方式更新
|
2026-01-11 15:26:00 +08:00 |
|
update.md
|
更新日志文件
|
2026-01-08 16:16:35 +08:00 |