godot-plateformer/_shared/camera_system.gd

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312 B
GDScript

'''全局的相机管理器
======= 外部调用函数 =======
force_change_camera(camera : ReedCamera) 切换相机
func camera_room_enterd(camear : ReedCamera) Camera Room 进入时手动调用
func camera_room_exited(camera_room : ReedCameraRoom) Camera Room 离开时手动调用
'''
extends Node