godot-plateformer/_camera/camera_follower.gd

10 lines
255 B
GDScript

extends RemoteTransform2D
func _ready() -> void:
pass
#var global_camera: Camera2D = CameraSystem.get_cached_camera()
#if not global_camera:
#push_error("[CameraFollower]:No Global Camera Founded")
#return
#remote_path = global_camera.get_path()