godot-plateformer/_player/states
RedisTKey 8d3a3da5d5 攀爬跳跃逻辑修正 2026-01-10 17:36:16 +08:00
..
airbone.gd 跳跃手感修正 2026-01-10 14:04:34 +08:00
airbone.gd.uid init 2025-12-29 11:54:31 +08:00
character_state_machine.gd 攀爬跳跃逻辑修正 2026-01-10 17:36:16 +08:00
character_state_machine.gd.uid init 2025-12-29 11:54:31 +08:00
climb.gd 修复攀爬打断钩锁的逻辑bug 2026-01-10 16:53:21 +08:00
climb.gd.uid init 2025-12-29 11:54:31 +08:00
climb_hop.gd init 2025-12-29 11:54:31 +08:00
climb_hop.gd.uid init 2025-12-29 11:54:31 +08:00
climb_jump.gd init 2025-12-29 11:54:31 +08:00
climb_jump.gd.uid init 2025-12-29 11:54:31 +08:00
dead.gd init 2025-12-29 11:54:31 +08:00
dead.gd.uid init 2025-12-29 11:54:31 +08:00
fall.gd Act 2026-01-04 21:21:01 +08:00
fall.gd.uid init 2025-12-29 11:54:31 +08:00
ghost.gd 鈎爪基礎功能 2025-12-31 13:07:31 +08:00
ghost.gd.uid init 2025-12-29 11:54:31 +08:00
grap_hook.gd 钩锁功能完善 2026-01-05 15:28:43 +08:00
grap_hook.gd.uid init 2025-12-29 11:54:31 +08:00
grapping.gd 相机系统更新 2026-01-08 22:39:39 +08:00
grapping.gd.uid v0.2.4 2025-12-31 16:24:11 +08:00
grounded.gd 钩锁功能完善 2026-01-05 15:28:43 +08:00
grounded.gd.uid init 2025-12-29 11:54:31 +08:00
hook_shooting.gd 钩锁功能完善 2026-01-05 15:28:43 +08:00
hook_shooting.gd.uid init 2025-12-29 11:54:31 +08:00
idle.gd 修改移动组件 2026-01-05 17:38:43 +08:00
idle.gd.uid init 2025-12-29 11:54:31 +08:00
jump.gd Act 2026-01-04 21:21:01 +08:00
jump.gd.uid init 2025-12-29 11:54:31 +08:00
move.gd 矿车的触发器 2026-01-09 18:43:45 +08:00
move.gd.uid init 2025-12-29 11:54:31 +08:00
on_wall.gd 攀爬跳跃逻辑修正 2026-01-10 17:36:16 +08:00
on_wall.gd.uid init 2025-12-29 11:54:31 +08:00
player_hsm.gd init 2025-12-29 11:54:31 +08:00
player_hsm.gd.uid init 2025-12-29 11:54:31 +08:00
wall_jump.gd init 2025-12-29 11:54:31 +08:00
wall_jump.gd.uid init 2025-12-29 11:54:31 +08:00