godot-plateformer/_game/scenes/scripts/s_l1_s2.gd

9 lines
211 B
GDScript

extends SceneManager
func _on_coin_collected(collector: Node2D) -> void:
_act_manager.switch_act_with_id(1)
var l1_s1: ReedScene = ReedSceneRegistry.get_scene(9900001)
if l1_s1:
l1_s1.switch_act_by_id(2)