9 lines
312 B
GDScript
9 lines
312 B
GDScript
extends Camera2D
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func _unhandled_input(event: InputEvent) -> void:
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if event.is_action_pressed("ui_accept"):
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$CameraPointer/ReedCameraShakeController.play_shake(preload("res://addons/reedcamera/_example/test_shake.tres"))
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#elif event.is_action_pressed("ui_right"):
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#self.global_position += Vector2(100,0)
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