extends Area3D @export var path_pcam: PhantomCamera3D func _ready() -> void: area_shape_entered.connect(_area_shape_entered) area_shape_exited.connect(_area_shape_exited) func _area_shape_entered(area_rid: RID, area: Area3D, area_shape_index: int, local_shape_index: int) -> void: path_pcam.set_priority(20) func _area_shape_exited(area_rid: RID, area: Area3D, area_shape_index: int, local_shape_index: int) -> void: path_pcam.set_priority(0)