extends LimboHSM @onready var normal_state: LimboHSM = %Normal @onready var dead_state: LimboState = %Dead func _setup() -> void: _init_trans() func _ready() -> void: await owner.ready self.initialize(self.owner) self.set_active(true) func _init_trans() -> void: self.add_transition(normal_state,dead_state,&"try_enter_dead")