[gd_scene load_steps=4 format=3 uid="uid://rrlq7ucvgbsv"] [ext_resource type="Shader" uid="uid://b14j7g5tolgq" path="res://_shader/new_shader.gdshader" id="1_kkjpc"] [ext_resource type="Texture2D" uid="uid://cfjprjiin3dnk" path="res://_asset/ksw/normal.png" id="2_kkjpc"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_iixbh"] shader = ExtResource("1_kkjpc") shader_parameter/amount = 20.0 shader_parameter/move = 1.0 shader_parameter/bandsize = 0.1 shader_parameter/speed = 1.0 [node name="Ripple" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_iixbh") texture = ExtResource("2_kkjpc")