[gd_scene load_steps=7 format=3 uid="uid://knrcnoedxvm6"] [ext_resource type="PackedScene" uid="uid://bonrls3iuhdqb" path="res://_props/tools/player_trigger_volumn.tscn" id="1_mvp6g"] [ext_resource type="PackedScene" uid="uid://cmjwk4gr1nfns" path="res://_props/tools/rock.tscn" id="1_nh18e"] [ext_resource type="Script" uid="uid://b8yl6l3tlam86" path="res://_props/trigger_fall_rock/trigger_fall_rock.gd" id="1_vv0hj"] [ext_resource type="Texture2D" uid="uid://c673bap4b12fx" path="res://icon.svg" id="2_xilvp"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vv0hj"] size = Vector2(52, 51) [sub_resource type="RectangleShape2D" id="RectangleShape2D_mvp6g"] size = Vector2(52, 108.5) [node name="TriggerFallRock" type="Node2D"] script = ExtResource("1_vv0hj") [node name="rock" parent="." instance=ExtResource("1_nh18e")] position = Vector2(0, -82) falling_gravity = 100.0 [node name="Sprite2D" type="Sprite2D" parent="rock"] scale = Vector2(0.4, 0.4) texture = ExtResource("2_xilvp") [node name="CollisionShape2D" type="CollisionShape2D" parent="rock"] position = Vector2(0, -0.5) shape = SubResource("RectangleShape2D_vv0hj") debug_color = Color(0.99629647, 0, 0.19810504, 0.41960785) [node name="PlayerTriggerVolumn" parent="." instance=ExtResource("1_mvp6g")] debug_print = true [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerTriggerVolumn"] position = Vector2(0, -54) shape = SubResource("RectangleShape2D_mvp6g") [node name="Timer" type="Timer" parent="."] wait_time = 0.8 one_shot = true