''' 此类在触发时会尝试读取当前scene的id,如果id和目标id匹配,则通过检查 ''' class_name SG_CurrentIDCheck extends SceneGuard ##在此列表里的id,如果当被监听的signal触发时,我们当前scene的id属于此id,则会通过check,否则不通过 @export var check_pass_ids: Array[int] = [-1] func check(signal_args: Array, manager: SceneManager) -> bool: if not manager: return false var am := manager._act_manager if not am: return false for id in check_pass_ids: if am._current_act_id == id and id >= 0: return true return false