EsShen7
|
1e64e54158
|
关卡微调
|
2026-02-08 18:55:32 +08:00 |
EsShen7
|
adbb39b623
|
s10左右关卡测试调整
|
2026-02-07 15:53:02 +08:00 |
EsShen7
|
2d08a43d4c
|
新增藤蔓弹簧物件,Level1新增s10左侧三关;Level1初步完成
|
2026-02-05 19:54:50 +08:00 |
EsShen7
|
2c1ea309ef
|
完成藤蔓平台,关卡命名调整,s10左侧关卡构思
|
2026-02-03 12:51:26 +08:00 |
EsShen7
|
52fa2c1f0c
|
修改物件: trigger_fall_rock_hazard; Level1: 更改关卡-S10;S10_1;S10_2, 新建关卡-S10_3;S10_4
|
2026-01-24 18:25:14 +08:00 |
Es
|
1a533d8e62
|
Level1-s10,s10_1修改搭建,s10_1_1创建
|
2026-01-22 01:26:58 +08:00 |
Es
|
e3bbf1b5b8
|
Level1-s3,4,7,10修改
|
2026-01-20 17:06:01 +08:00 |
Es
|
9c8a2675e5
|
Level1-s10初稿
|
2026-01-20 16:51:50 +08:00 |
Reed
|
4e632582cf
|
暗物质球版本2
|
2026-01-15 16:09:20 +08:00 |
Reed
|
c17031e029
|
暗物质球版本1
|
2026-01-15 13:01:31 +08:00 |
RedisTKey
|
0f8dcdd4b5
|
钩爪抓住下侧直接启动矿车逻辑
|
2026-01-14 23:34:00 +08:00 |
Es
|
8e938469df
|
落石,矿车尺寸和数据调整,添加涟漪shader
|
2026-01-14 21:18:37 +08:00 |
RedisTKey
|
744a9010d6
|
关卡重置逻辑
|
2026-01-14 19:39:23 +08:00 |
RedisTKey
|
94bcf60a6d
|
相机follow的配置更新
|
2026-01-13 22:42:41 +08:00 |
RedisTKey
|
b18a1c0294
|
Merge branch 'feature/camera-refactor'
|
2026-01-13 20:14:54 +08:00 |
Es
|
4f109c218b
|
新增物件-易碎矿块;Lv1 s7-10微调;攀爬落石优化
|
2026-01-13 17:22:28 +08:00 |
RedisTKey
|
aee69ab5e8
|
相机功能更新
|
2026-01-13 00:52:36 +08:00 |
Es
|
b1fa8edf53
|
Level1 修改s4,s9;s10设计中
|
2026-01-12 19:25:33 +08:00 |
Es
|
15f9b93d95
|
Level1 s4-s9流程优化
|
2026-01-12 16:12:09 +08:00 |
RedisTKey
|
027ea95584
|
爬墙手感迭代,跳跃手感迭代
|
2026-01-11 22:32:09 +08:00 |
RedisTKey
|
2322e41a99
|
修正game脚本
|
2026-01-11 20:40:18 +08:00 |
Es
|
acf55ecc06
|
Merge branch 'main' of http://47.99.99.211:3000/ReedZhu/godot-plateformer
# Conflicts:
# _game/game.gd
|
2026-01-11 20:15:02 +08:00 |
RedisTKey
|
e4fcd84776
|
ActManager管线优化,添加新的SceneTrigger到已有的Scene
|
2026-01-11 19:47:09 +08:00 |
Es
|
2826ac14e2
|
Level1 S8,S9; 坠石与攀爬落石分文件但还功能没写好
|
2026-01-11 19:40:01 +08:00 |
Reed
|
dcb25f2c46
|
修正l1_s3冲突
|
2026-01-11 15:28:15 +08:00 |
Reed
|
5efdabb230
|
SceneManger的QuickConfig配置方式更新
|
2026-01-11 15:26:00 +08:00 |
Es
|
ceb137461c
|
弹簧物件初版
|
2026-01-11 14:18:06 +08:00 |
RedisTKey
|
8d3a3da5d5
|
攀爬跳跃逻辑修正
|
2026-01-10 17:36:16 +08:00 |
RedisTKey
|
008be7a4e8
|
SYC l1_s7 BUG修复
|
2026-01-10 17:02:12 +08:00 |
Es
|
b273d6fe93
|
Debug: Edit Level1-S6,S7 transform
|
2026-01-10 16:47:29 +08:00 |
Es
|
8740d3ed6a
|
Edit Level1 -S4,S5,S6,S7
|
2026-01-10 16:44:47 +08:00 |
RedisTKey
|
a1bdf5264a
|
跳跃手感修正
|
2026-01-10 14:04:34 +08:00 |
Reed
|
dd4baf6bc6
|
矿车的触发器
|
2026-01-09 18:43:45 +08:00 |
Es
|
731f265a68
|
save
|
2026-01-09 16:32:26 +08:00 |
Es
|
463f51dcbe
|
restarter调试
|
2026-01-09 15:29:21 +08:00 |
Reed
|
864965b3de
|
添加全新的Effect配置方式
|
2026-01-09 12:47:13 +08:00 |
RedisTKey
|
d296b96d9b
|
相机系统更新
|
2026-01-08 22:39:39 +08:00 |
Reed
|
fa055dfdc7
|
相机功能迭代
|
2026-01-08 15:53:30 +08:00 |
Reed
|
c5c7248c0f
|
更新单向平台;更新角色重生点prop
|
2026-01-08 14:15:38 +08:00 |
RedisTKey
|
27dcd5b8e6
|
修复了
|
2026-01-07 22:13:17 +08:00 |
Es
|
081db8479b
|
test
|
2026-01-07 21:49:37 +08:00 |
Reed
|
5b95aee5d8
|
添加关卡管理器的新功能
|
2026-01-07 18:09:57 +08:00 |
Reed
|
fa94dd8006
|
l1 前三关的基本设计
|
2026-01-06 18:21:25 +08:00 |
Reed
|
61f8cbb62a
|
切换服务器
|
2026-01-06 16:19:08 +08:00 |
RedisTKey
|
e1de327991
|
更新
|
2026-01-06 11:58:41 +08:00 |
Reed
|
6d248bdb88
|
修改移动组件
|
2026-01-05 17:38:43 +08:00 |
Reed
|
0e84094564
|
钩锁功能完善
|
2026-01-05 15:28:43 +08:00 |
RedisTKey
|
a9499e6b27
|
Act
|
2026-01-04 21:21:01 +08:00 |
RedisTKey
|
d56af0f0c6
|
升級了插件的API
|
2026-01-03 23:21:04 +08:00 |
RedisTKey
|
5a6ad57705
|
更新镜头的基本prefab
|
2026-01-02 23:56:22 +08:00 |