Level1 修改s4,s9;s10设计中

This commit is contained in:
Es 2026-01-12 19:25:33 +08:00
parent 15f9b93d95
commit b1fa8edf53
6 changed files with 20 additions and 16 deletions

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@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=3 uid="uid://3vc8ojbiyy5w"] [gd_scene load_steps=14 format=3 uid="uid://3vc8ojbiyy5w"]
[ext_resource type="Script" uid="uid://crgac4manhoud" path="res://_game/game.gd" id="1_yksyv"] [ext_resource type="Script" uid="uid://crgac4manhoud" path="res://_game/game.gd" id="1_yksyv"]
[ext_resource type="PackedScene" uid="uid://cvqehvdjpoar4" path="res://_player/player_controller.tscn" id="2_x2i0j"] [ext_resource type="PackedScene" uid="uid://cvqehvdjpoar4" path="res://_player/player_controller.tscn" id="2_x2i0j"]
@ -12,6 +12,7 @@
[ext_resource type="PackedScene" uid="uid://dr8a26hfqkh12" path="res://_scene/level1/l1_s7.tscn" id="10_5s0xe"] [ext_resource type="PackedScene" uid="uid://dr8a26hfqkh12" path="res://_scene/level1/l1_s7.tscn" id="10_5s0xe"]
[ext_resource type="PackedScene" uid="uid://2d457ndb7toe" path="res://_scene/level1/l1_s8.tscn" id="11_ktxjv"] [ext_resource type="PackedScene" uid="uid://2d457ndb7toe" path="res://_scene/level1/l1_s8.tscn" id="11_ktxjv"]
[ext_resource type="PackedScene" uid="uid://dcoq4q3brnkw6" path="res://_scene/level1/l1_s9.tscn" id="12_enubi"] [ext_resource type="PackedScene" uid="uid://dcoq4q3brnkw6" path="res://_scene/level1/l1_s9.tscn" id="12_enubi"]
[ext_resource type="PackedScene" uid="uid://dsw3o2bhc8bve" path="res://_scene/level1/l1_s10.tscn" id="13_53pmm"]
[node name="Game" type="Node2D" groups=["PLAYER_RESPAWN"]] [node name="Game" type="Node2D" groups=["PLAYER_RESPAWN"]]
script = ExtResource("1_yksyv") script = ExtResource("1_yksyv")
@ -37,3 +38,5 @@ script = ExtResource("1_yksyv")
[node name="L1_S8" parent="." groups=["GRAPABLE"] instance=ExtResource("11_ktxjv")] [node name="L1_S8" parent="." groups=["GRAPABLE"] instance=ExtResource("11_ktxjv")]
[node name="L1_S9" parent="." instance=ExtResource("12_enubi")] [node name="L1_S9" parent="." instance=ExtResource("12_enubi")]
[node name="L1_S10" parent="." instance=ExtResource("13_53pmm")]

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@ -5,11 +5,11 @@ func _ready() -> void:
#$L1_S1.switch_act_by_id(1) #$L1_S1.switch_act_by_id(1)
#$L1_S2.switch_act_by_id(1) #$L1_S2.switch_act_by_id(1)
#$L1_S3.switch_act_by_id(1) #$L1_S3.switch_act_by_id(1)
#$L1_S4.switch_act_by_id(1) $L1_S4.switch_act_by_id(1)
#$L1_S5.switch_act_by_id(1) #$L1_S5.switch_act_by_id(1)
#$L1_S6.switch_act_by_id(1) #$L1_S6.switch_act_by_id(1)
#$L1_S7.switch_act_by_id(1) #$L1_S7.switch_act_by_id(1)
$L1_S8.switch_act_by_id(1) #$L1_S8.switch_act_by_id(1)
#$L1_S9.switch_act_by_id(1) #$L1_S9.switch_act_by_id(1)
await get_tree().process_frame await get_tree().process_frame
get_tree().call_group(&"PLAYER_RESPAWN",&"respawn_avatar") get_tree().call_group(&"PLAYER_RESPAWN",&"respawn_avatar")

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@ -41,10 +41,10 @@
radius = 3.0 radius = 3.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_qnulu"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_qnulu"]
size = Vector2(9, 23) size = Vector2(9, 11.5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ogl63"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ogl63"]
size = Vector2(10, 25) size = Vector2(10, 10)
[node name="Avatar" type="CharacterBody2D" groups=["PLAYER"]] [node name="Avatar" type="CharacterBody2D" groups=["PLAYER"]]
collision_layer = 2 collision_layer = 2
@ -71,6 +71,7 @@ debug_color = Color(0, 0.63529414, 0.40784314, 0.41960785)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
unique_name_in_owner = true unique_name_in_owner = true
position = Vector2(0, 5.75)
shape = SubResource("RectangleShape2D_qnulu") shape = SubResource("RectangleShape2D_qnulu")
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
@ -207,7 +208,7 @@ collision_layer = 0
collision_mask = 8 collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="HitBox"] [node name="CollisionShape2D" type="CollisionShape2D" parent="HitBox"]
position = Vector2(0, -2.5) position = Vector2(0, 5)
shape = SubResource("RectangleShape2D_ogl63") shape = SubResource("RectangleShape2D_ogl63")
debug_color = Color(0.95815283, 0, 0.5313341, 0.41960785) debug_color = Color(0.95815283, 0, 0.5313341, 0.41960785)

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