SYC l1_s7 BUG修复
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@ -9,4 +9,5 @@ func _ready() -> void:
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#$L1_S5.switch_act_by_id(1)
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#$L1_S6.switch_act_by_id(1)
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$L1_S7.switch_act_by_id(1)
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get_tree().call_group(&"PLAYER_RESPAWN",&"respawn_avatar")
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@ -250,7 +250,7 @@ curve = SubResource("Curve2D_2q2em")
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[node name="PathDriveMovePlateform3" parent="." node_paths=PackedStringArray("path2d", "plateform", "player_trigger") instance=ExtResource("24_mxp7a")]
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position = Vector2(-520, -1336)
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path2d = NodePath("")
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path2d = NodePath("Path2D")
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plateform = NodePath("MovablePlateform")
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player_trigger = NodePath("MovablePlateform/PlayerTriggerVolumn")
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move_speed = 300.0
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