godot-plateformer/_game/scenes/scripts/s_l1_s2.gd

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GDScript3
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2026-01-02 18:37:09 +08:00
extends SceneManager
func _on_coin_collected(collector: Node2D) -> void:
_act_manager.switch_act_with_id(1)
var l1_s1: ReedScene = ReedSceneRegistry.get_scene(9900001)
if l1_s1:
l1_s1.switch_act_by_id(2)
2026-01-02 23:56:22 +08:00
func _on_player_trigger_volumn_player_entered(body: CharacterBody2D) -> void:
_act_manager.switch_act_with_id(2)
func _on_player_trigger_volumn_2_player_entered(body: CharacterBody2D) -> void:
_act_manager.switch_act_with_id(3)