[gd_scene load_steps=2 format=4 uid="uid://bomv75fi4uuyi"]

[ext_resource type="TileSet" uid="uid://doepkfp83k0lb" path="res://_tileset/test.tres" id="1_vei0o"]

[node name="TileMapLayer" type="TileMapLayer"]
texture_filter = 1
tile_map_data = PackedByteArray("[encoded data, 10292 characters]")
tile_set = ExtResource("1_vei0o")
