[gd_scene load_steps=2 format=4 uid="uid://1l06de041i40"]

[ext_resource type="TileSet" uid="uid://doepkfp83k0lb" path="res://_tileset/test.tres" id="1_pbk25"]

[node name="level_1" type="TileMapLayer"]
texture_filter = 1
tile_map_data = PackedByteArray("[encoded data, 20404 characters]")
tile_set = ExtResource("1_pbk25")
