[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://doepkfp83k0lb"]

[ext_resource type="Texture2D" uid="uid://doxhsab56pe50" path="res://_asset/all.png" id="1_26tvm"]

[sub_resource type="TileMapPattern" id="TileMapPattern_26tvm"]
tile_data = PackedInt32Array(0, 0, 0, 65536, 0, 0, 131072, 0, 0, 1, 0, 0, 131073, 0, 0, 2, 0, 0, 131074, 0, 0, 3, 0, 0, 65539, 0, 0, 131075, 0, 0)

[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_s5wqu"]
texture = ExtResource("1_26tvm")
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
1:0/0 = 0
1:0/0/physics_layer_1/polygon_0/points = PackedVector2Array(-4.0629244, -0.39638233, 0.19819069, 8, 3.7656364, -0.297287, 6.044838, 8, -6.1439342, 8)
0:1/0 = 0
1:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3.0719662, -8, -2.9728708)
2:0/0/physics_layer_0/polygon_0/one_way = true
2:0/0/physics_layer_2/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, -3.0719662, -8, -3.0719662)
2:0/0/physics_layer_2/polygon_0/one_way = true
2:1/0 = 0
2:2/0 = 0

[resource]
physics_layer_0/collision_layer = 4
physics_layer_0/collision_mask = 0
physics_layer_1/collision_layer = 8
physics_layer_1/collision_mask = 0
physics_layer_2/collision_layer = 32
physics_layer_2/collision_mask = 0
sources/0 = SubResource("TileSetAtlasSource_s5wqu")
pattern_0 = SubResource("TileMapPattern_26tvm")
