[gd_scene load_steps=7 format=3 uid="uid://badmoya3nd161"]

[ext_resource type="Script" uid="uid://dajlxaybacxxc" path="res://_props/trigger_fall_rock_climb/trigger_fall_rock_climb.gd" id="1_n6tyk"]
[ext_resource type="PackedScene" uid="uid://cmjwk4gr1nfns" path="res://_props/_prefabs/rock.tscn" id="2_ibofv"]
[ext_resource type="Texture2D" uid="uid://c673bap4b12fx" path="res://icon.svg" id="3_mb81t"]
[ext_resource type="PackedScene" uid="uid://bonrls3iuhdqb" path="res://_props/_prefabs/player/player_trigger_volumn.tscn" id="4_txegh"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_vv0hj"]
size = Vector2(52, 51)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_mvp6g"]
size = Vector2(64, 56)

[node name="TriggerFallRock_Climb" type="Node2D"]
script = ExtResource("1_n6tyk")

[node name="rock" parent="." instance=ExtResource("2_ibofv")]
position = Vector2(0, -74)
falling_gravity = 600.0
max_fall_speed = 1000.0

[node name="Sprite2D" type="Sprite2D" parent="rock"]
position = Vector2(0, 73.99999)
scale = Vector2(0.4, 0.4)
texture = ExtResource("3_mb81t")

[node name="CollisionShape2D" type="CollisionShape2D" parent="rock"]
position = Vector2(0, 74)
shape = SubResource("RectangleShape2D_vv0hj")
debug_color = Color(0.99629647, 0, 0.19810504, 0.41960785)

[node name="PlayerTriggerVolumn" parent="." instance=ExtResource("4_txegh")]
debug_print = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerTriggerVolumn"]
position = Vector2(0, -4)
shape = SubResource("RectangleShape2D_mvp6g")

[node name="Timer" type="Timer" parent="."]
wait_time = 0.8
one_shot = true
